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…Designing in Second Life is hard?

by @CoryOBrien

So you’ve been given the task of designing a site plan for a real-world site in Ypsilanti, Michigan as part of an urban planning class at EMU, and you’ve been procrastinating. What do you do? Well, if you’re Lordfly Digeridoo, a Second Life architect, you start working feverishly for one week to crank out what should have taken one month to do. It’s a very interesting look at what it takes to design in Second Life, and I hope the effort paid off. Here’s what one week of work looks like in 10 minutes:

[Via: 3pointD]

{ 1 comment… read it below or add one }

Frank April 7, 2007 at 3:50 am

I have to say that I’d never seen the dynamics of building in Second Life but now that I have it makes me want to join and have a go. The real trick is how much can you actually sell these buildings for? If you built someone a whole campus, what do you charge? The whole thing seems a little alien to me. :)

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