…Designing in Second Life is hard?

So you’ve been given the task of designing a site plan for a real-world site in Ypsilanti, Michigan as part of an urban planning class at EMU, and you’ve been procrastinating. What do you do? Well, if you’re Lordfly Digeridoo, a Second Life architect, you start working feverishly for one week to crank out what should have taken one month to do. It’s a very interesting look at what it takes to design in Second Life, and I hope the effort paid off. Here’s what one week of work looks like in 10 minutes:

[Via: 3pointD]