Julian Oliver’s levelHead is an incredibly unique game that uses augmented reality to turn hand-held, solid-plastic cubes into little rooms that are logically connected by doors.
The player moves the character by tilting the cube, and the goal is to move the character from room to room in order to find the exit. The trick is, some doors lead nowhere and send the character back to the room they started in, so the game challenges your spatial memory as you must remember which doors belong to which room.
It sounds simple, but when you see it in action, you can start to get an idea for just how unique this concept really is:
For now, it’s just an art installation, but hopefully someone makes this a real product soon, because I’d love to play the home version!