Tag Archives | Monsters

…It’s Website Wednesday: Project 365?

Cat Killer

Avid Liongoren is a man on a mission that doesn’t have an end: On his site, called Project 365, he creates daily illustrations that he then shares with the world.

The first year was sketchbook doodles, then monsters of the city, then a comic book of his life, and now, he’s drawing daily monsters that will haunt your dreams.

Check it out to follow along as he progresses through the project, and maybe it’ll inspire you to start a project of your own.

[Project 365]

[Via: Drawn!]

…It’s TGI Friday: Twin Shot?

Twin Shot

Tomorrow is Valentine’s Day, which means it’s the perfect time to sit down in front of the computer with someone you love and defend each other against wave after wave of monsters in a game like Twin Shot.

Like the rest of Nitrome’s Games, Twin Shot is both fantastic looking and fun to play, so the goal is to use your trusty bow and arrow to defend yourself against the monsters that are trying to attack you. You can also fire your arrows into the wall to make platforms that you can walk on to reach higher places to fire from, and you can even team up with your significant other for some two-player action that will get them in on the fun as well.

After a round or two of monster killing mayhem though, just don’t be surprised when the arrows of love start firing off screen as well.

[Nitrome – Twin Shot]

…It’s TGI Friday: Spelunky?


Spelunky is a fantastic indie game from Derek Yu that puts you in charge of a spelunking adventurer that must make his way through an always varied cave to collect treasure, fend off spiders, and save damsels in distress that will reward your efforts with a health-restoring kiss if you can survive.

According to Derek, the levels are procedurally-generated, so that each time you play, the levels, items, monsters and so forth are all new and in different places than they were before. In addition, all the terrain is destructible, and there are quite a few ways in which the various game elements can interact with one another, so you’re always guaranteed a unique experience, and plenty of re-playability.

It’s not quite ready for a full release just yet, but it’s free, so you’re really not risking anything to download the beta (PC only) and give it a try.

Just don’t blame me if Spelunky takes up a good part of your otherwise productive weekend!


[Via: Wired: Blog – Game|Life]