Tag Archives | Problem

…Smash Lab sucks?

Anyone who has seen Discovery Channel’s Smash Lab show can probably agree on one thing: It sucks!

Despite being an attempt by Discovery Channel to duplicate the success of their very popular MythBusters show, the combination of terrible projects, awful hosts, and lackluster to simply non-existent science content means it’s one of the worst shows on television.

For most, Smash Lab’s suckiness simply equates to an hour of their day when they can’t watch the Discovery Channel (or two hours if for some god forsaken reason they decide to do re-runs) but for two guys named Eric, it means much more.

That’s because the two Erics run a design studio out of Canada called smashLAB, and now, whenever anyone Googles the name of their company, the results are filled with website after website decrying that “Smash Lab sucks!”

To combat this problem, they decided to not go after Discovery Channel for taking their name, but instead to create a website where they could openly request that Discovery Channel make Smash Lab suck a little less so that positive reviews can start to replace the negative ones:

Smash Lab Sucks

It might not be enough to save the show, but hopefully their rather funny plea will get the two Erics enough business to survive Smash Lab’s downfall.

[Smash Lab Sucks]

…It’s Website Wednesday: Please Fix The iPhone?

Please Fix The iPhone

Most people love their iPhone (myself included) but there are still a few lingering (and major) faults that owners wish Steve would fix.

To help document that wish list, FullSIX has created Please Fix The iPhone, a beautiful looking site that lets you vote on problems that need to be fixed, add your own, and see what wishes Apple has granted.

Please Fix The iPhone Optimized

There’s even an iPhone optimized version of the site if you want to keep it pure.

Please Fix The iPhone Copy Paste

Though you will probably never know if Apple is actually listening to this list, it’s at least somewhat comforting to know that thousands of other iPhone fans around the world just want a little bit of copy/paste as well.

[Please Fix The iPhone]

[Via: TrendWatch]

…PowerBooks can transform into Desktops?

PowerBook Desktop

When one Mac modder found himself in possession of a well-worn PowerBook that was having some screen problems, he decided to breathe new life into it by turning it into a Mac desktop. (MacTop?)

    Essentially, the case is made of two sheets of white acrylic, bolted together by socket countersunk screws. I’ve used 15mm chrome pipe as the four spacers between the acrylic sheet. The perforated steel was cut to my specifications by a very helpful chap found on eBay. Cutting the CD drive slot was a little tricky, as was drilling the power button hole, but once done they seem to function ok.

PowerBook Desktop Features

The trackpad now thinks the lid is closed thanks to a well placed magnet (so that it runs in external monitor mode) and the original laptop battery acts as an Uninterruptible Power Supply (UPS), so it’s now quite the machine.

Future plans may include an overclocking now that extra space is available for a bigger heatsink, but as it is, the creator seems rather happy with his creation.

[MacMod – PowerBook to Desktop]

…Crates are everywhere?

CratesSince the early ‘80s, game designers have faced one question: Where can I hide health and ammo?

The answer was, of course, the crate! (And the crate’s circular cousin, the barrel.)

Unfortunately, this crate method of hiding supplies soon became the norm, and even great games began to suffer from excessive creating.

To determine which games have the best Start to Crate (StC) number (higher is better), Old Man Murray played through 26 games to see how long it takes to find a crate in each. (The shortest amount of time it takes a player to reach the first crate represents the point where the developers ran out of ideas.)

While one game managed to make it one hundred and twenty seconds without showing a crate, most fell in the five seconds or less category, and many even showed crates from the very beginning.

Thankfully, it’s not a crate emergency, though it is interesting to see just how widespread this problem is.

Can’t they just hide the ammo under a potted plant or something?

[Old Man Murray – Crate Review System]

[Photo Via: peamasher]

…It’s a large world?

Small WorldThe irony of this story is almost too much to handle: Apparently, the Small World ride at Disneyland can’t handle the big world that we currently live in.

The ride was built in 1963, and was designed to hold male riders that averaged 175 pounds, and female riders that averaged 135 pounds.

Unfortunately, as we all know, those averages are no longer true, and the boats are starting to bottom out under all of the extra weight.

To combat this problem, ride operators are leaving empty seats, but even this doesn’t seem to prevent the bottoming out, so the ride is going to have to be reengineered to handle the extra pounds.

I guess it’s not such a small world after all.

[Via: Consumerist]

[Photo Via: cokeisit7]