Tag Archives | Profit

…It’s TGI Friday: The Game Crafter?

The Game Crafter

The Game Crafter lets you take your idea and turn it into a self published game with your own board, pawns, cards, decks, dice, tokens and more.

Once you create your game, you can also sell it through the site, allowing you to make a profit from your very first sale.

[The Game Crafter]

…The Bubble is back?

Here Comes Another Bubble was a fantastically viral video about the Web 2.0 bubble that was taken down recently by a San Francisco photographer’s DMCA take-down notice over her ‘stolen’ image.

Thankfully, that photographer’s photo has been removed, and the video is back as v1.1:

Unfortunately for The Richter Scales, the group behind the video, their 15 minutes hasn’t exactly been profitable:

    In the week Version 1.0 was up, we sold only eight CDs of previously recorded music. That’s one CD sold per 125,000 viewers of the video. If this rate holds, the “profits” from CD sales will equal the $355 we spent making the video when Version 1.1 gets its 3.5 millionth view.

I guess DMCA notices don’t necessarily need to be correlated to lost compensation!

[The Richter Scales – Announcing “Bubble” Version 1.1]

[Via: TechCrunch]

…MacHeist is back?

MacHeist II

MacHeist is back, and it’s (supposedly) better than ever.

If you enjoyed the Hubert hunting, dollar saving, developer screwing experience of the last MacHeist, then definitely check out this year’s version, as I’m sure it’ll be much of the same.

The source of the controversy following last year’s event was the fact that it raked in over $800,000 for those running the show, but then supposedly gave back developers (many of whom were small time, independent developers) only $5,000 per application.

Will this year be any different?

I guess we’ll just have to wait and see.


[Wikipedia – MacHeist]

[Via: TUAW]

…Coins don’t need to have ridges?

Coin Ridges

Ever wonder why some coins have ridges, while others do not?

The answer is surprisingly simple:

When coins where made of gold or silver, the value of the coin was based on the value of the metal in it. Thus, a $10 gold coin had $10 worth of gold in it.

Before ridges, thieves would file off the edges of the coins and make a slow but steady profit from passing on the slightly smaller coins, while collecting the rest.

To prevent this practice, the government began minting ridges into the edges of coins so that you can easily tell if a coin has been tampered with.

Though coins are no longer made of gold or silver, they still have ridges, because we’re accustomed to seeing them that way.

Now you know.

[Via: Big Site Of Amazing Facts]

[Photo Via: Clearly Ambiguous]

…It’s Things Thursday: Facebook Gifts?

Facebook Gifts Blue Spheres

Today, the ‘book and the ‘soft joined forces, and Microsoft gave Facebook $240 million at a valuation of $15 billion for an expansion of their advertising partnership.

$15 billion?

A site that lets people poke each other and share pictures is worth $15 billion?

Yes; and here’s why: Facebook prints money.

Facebook has created a product that turns a 99.99% profit, has incredibly (almost infinitely) high demand, and costs nothing to make.

What is this mystery product?

Facebook Gifts.

What are Facebook Gifts?

“Facebook Gifts allows you to send personalized messages with icons to your friends on Facebook.”

Basically a .gif with a message, these “Gifts” are a perfect example of why Facebook is worth $15 billion (and probably even more).

Facebook Gift Unicorn

Take, for example, today’s Gift: A Unicorn.

I’m going to go ahead and assume that with a few MS Paint skills and a spare hour, I could crank out the unicorn image that they’re using.

And if I were Facebook, and I did go ahead and create this unicorn Gift; how much would I expect to get paid for my hour of work?

$10 million.

That’s right, Facebook will eventually make $10 million from this crappy unicorn .gif.

Not bad for an hour’s work.


I have no idea.

To clarify: I do know why they’ll make $10 million: Because people will eventually buy 10,000,000 of these crappy unicorns. What I don’t know is why people will eventually buy 10,000,000 of these crappy unicorns. I mean, it is a crappy unicorn after all.

I think part of the reason why Facebook can sell so many of these things is that they have hit upon the perfect price point. Users don’t see $1 as being a lot of money, so they’ll gladly skip their next iTunes download to let their friend know that they care.

If Gifts were free, no one would want one. You’d give them to your friends, and they’d simply add them to the pile of other free gifts. Put a $1 price tag on the Gift however, and suddenly, giving a gift is a momentous occasion. You’re spending your hard earned cash, and sending your friend something of value.

And hey, it’s not like everyone else is going to get the same one, right? Aren’t they at least part of a limited edition?

Yes; if you consider 10,000,000 to be a limited edition.

That’s right, 9.999,999 other people are going to get that very same ‘limited edition’ unicorn, and Facebook is going to get 10,000,000 one dollar bills added to their bank account.


Like I said, they print money.

And despite my despising of the Facebook Gift idea, I will say this: I’ll gladly plop down a hard earned Washington for one of these the day Facebook comes out with a Gift in the shape of a T-Shirt that says: “My friend just spent $1, and all I got was this lousy Gift”.

Hey, a guy can dream…