Tag Archives | SDK

…iPhone Apps = Apple Games?

iPhone Doom

Food for thought: Despite the fervor surrounding Apple’s announcement today, and the thousands of rumors that have surfaced as a result, the biggest change to the iPhone is going to be an already announced feature: Apps.

Many of these apps are going to be games, and so far, it looks like many of the major game manufactures are on-board and developing for the new platform, which got me thinking; could these partnerships develop into full gaming support for Apple’s full-sized computers as well?

Gaming has long been a missing aspect of the Mac experience, but a few key converts could change all that, meaning the iPhone Apps could be a door for Apple to use to enter the lucrative gaming market that it needs if it’s going to continue its growth and market share acquisition.

Makes you wonder…

[Apple – iPhone]

…SynchStep gives your life a beat?

SynchStep

If you’ve always wanted to have your own soundtrack, then check out SynchStep for the iPhone and iPod Touch.

SynchStep taps into the iPhone and iPod Touch’s motion sensor, and matches your music library to your pace. The result is that “every step you take lands in-time with a drum hit, a bass pluck, a piano chord”.

Unfortunately the beat that follows your feet is only available in “sucktacular beta” for now, but when the SDK goes live, prepare yourself for tons of fantastic apps just like this one.

[SynchStep]

[Via: Advertising Lab]

…Apple is the leader of next gen computing?

iPhone SDK

The minds over at ReadWriteWeb seem to think that with the announcement of Exchange support and the iPhone SDK, Apple has set themselves up to become the dominating force in next gen computing, and I must say that I agree.

Here’s why:

  • The demand for small yet functional computers has already been demonstrated with the Asus Eee PC. If you can fit an entire computer into your pocket, you open up a world of possibilities.
  • The demand for pocket sized gaming devices has already been demonstrated with the DS (as well as all other pocket sized Nintendo consoles) and the PSP. Throw in Wii-esque motion controls and you’ve got yourself a winner.
  • Windows Mobile is terrible.
  • Exchange support means the iPhone can do what the BlackBerry does, only it looks good doing it, and can play games, movies, music, and more while you’re waiting.
  • It takes an iPod and a phone (two things many people carry around with them anyways) and combines them into one device. Why carry two when just one will suffice?
  • It’s an Apple product, so the UI is both beautiful and functional.
  • Combine a full SDK with a huge desire to develop for the latest and greatest mobile platform, and you’ll have throngs of developers jumping on board to develop amazing apps out of the gate. Microsoft Office anyone?

The list goes on and on.

Basically, as long as Apple can ride its current wave of iPhone success to conclusion, it will set the bar far beyond what anyone else is even striving towards at this point. The iPhone has created a whole new game, and currently, Apple is the only player.

Does this mean Apple will surely dominate next gen computing?

Time will tell, but all signs currently point to yes.

[Apple iPhone]

[Via: ReadWriteWeb]