Tag Archives | Toy

Jason Freeny – Anatomical Barbie Model

Anatomical Barbie

Jason Freeny‘s latest work, and possibly his most realistic, is an Anatomical Barbie Model, showing what the inside of the famous toy might look like if it was real.

[Jason Freeny]

…Drawminos are online dominos?


Drawminos are digital dominos that you can set-up and play with just like the real thing, only these won’t all tumble and fall if your hand happens to twitch.

Though not quite as addicting as Line Rider, they’re still fun to toy around with, and you can look through the Favorites if you’re in need of a bit of inspiration.


…Flickr is mapping the world?

Flickr Alpha Map

Flickr has collected almost ninety million geotagged photos, and for every geotagged photo they have up to six Where On Earth IDs, which are unique numeric identifiers that correspond to the hierarchy of places where a photo was take: the neighborhood, the town, the country, and so on up to the continent in a process called reverse-geocoding.

Eventually they got to thinking: If they plotted all of the geotagged photos associated with a particular WOE ID, would there be enough data to generate a mostly accurate contour of that place?

Apparently the answer is yes, and though it’s not a perfect representation of the place, it’s definitely getting pretty close.

As a gift to the Flickr community, they’ve even made these 150,000 (and counting) WOE IDs with proper (-ish) shape data available via the Flickr API.

It might be a fun toy right now, but give it a few years and add in all of the data from geocoded cell phone photos, and this just might be the future of cartography as we know it.

[Flickr Code – The Shape Of Alpha]

…The Zombiefie Six is Thunder Panda’s latest?

The Zomiefie Six

Thunder Panda has been featured on DYH before, but now he’s worked with a few other artists to put together six zombie papercraft models for you to assemble yourself, called The Zombiefie Six, and they’re perfect Halloween toys to put you in the mood.

[The Zombiefie Six]

[Via: Josh Spear]

…Achievement Farming Servers are lame?

TF2 Pyro

Call me an online gaming Newbie, but the concept of an Achievement Farming Server was news to me.

For those of you in the same boat, let me explain: In certain games like Team Fortress 2, items and weapons are unlocked only after a player achieves a certain number of achievements (milestones that mark goals or difficult tasks within the game). For those that can’t just wait to play through the game and earn the achievements like a normal player, Achievement Servers get set up with the express purpose of unlocking certain achievements for everyone playing.

Thus, though there might be two different teams playing, everyone is basically on the same team, and working together to earn achievements.

Need to kill 10 guys in 30 seconds?

Though this might be a tough task on a regular server, it’s easy on an Achievement Server when you have 10 volunteers join one team and then just stand still in a single spot while players on the opposing team take turns slaughtering the 10 opponents in one fell swoop like some sort of communal firing squad. Then, once everyone from one team unlocks that particular achievement, the roles are reversed, and it’s the next team’s turn.

Seem a little…unfair?

I thought so too, but apparently these types of servers are pretty common for games like TF2, as players are anxious to ‘earn’ their new toys and try them out.

Click the link to follow one man as he journeys through an Achievement Server for the first time, and witnesses the power, and the shame, of Achievement Servers firsthand.

[Rock, Paper, Shotgun – Pyro Maniacs: Achieving Nothing In TF2]